Game Art Design

"Empowering Students Through Innovation: Unleashing Potential for a Brighter Future"

Course Details

About Game Art Design

  • Learn to create concept Game Art, Storyboard, Digital Paint, Matte paint, Create props, environment and character.
  • To provide students with a foundational understanding of the principles and concepts specific to the field of game art.
  • Sequential learning from fundamentals to advanced visual effects
  • To train students in the art of creating organic and character models with a focus on topology, realism, and aesthetics.
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Professional Program In Advanced Game Art And Design
(12 Months)

Learn from Professionals

The learning objectives for advanced game art and design encompass a broad range of skills and knowledge that are crucial for individuals aiming to excel in the field of game development. Develop a deep understanding of fundamental art principles such as color theory, composition, perspective, and visual storytelling. Proficiently use industry-standard 3D modeling software to create complex 3D assets, characters, and environments. Acquire expertise in high-resolution sculpting using tools like ZBrush for creating intricate character and prop models.

Become a Professional Artist

Develop skills in character concept art, design, and character sheet creation, ensuring the consistency and appeal of in-game characters. Create immersive game environments by mastering level design, terrain modeling, and the use of assets like buildings, props, and terrain textures. Become proficient in using game engines like Unreal Engine or Unity, including asset import, scene setup, and scripting for interactivity.

Be Industry Ready

Master the art of conveying narrative and storytelling elements through gameplay, level design, and environmental storytelling. Create a professional portfolio showcasing a diverse range of high-quality game art and design work that demonstrates your skills and creativity.

Program Highlights:

  • Increase design and visualization skills.
  • Learn complete Game Art Production Pipeline
  • Continuous evaluation through competitions and activities.
  • Placement Support.

Curriculum

Module 01: PROGRAMMING IN GAME ART (6 MONTHS)
  • • Introduction to Game Art
  • • Computer Graphics
  • • 3D Modelling
  • • Human Figure Study
  • • Character Design
  • • Digital Illustration
  • • Organic / Character Modelling
  • • Texturing
  • • Lighting
  • • Rigging
  • • Character Animation
Module 02: ADVANCED PROGRAM IN GAME ART & DESIGN (6 MONTHS)
  • Advance Character Sclupting for Game
  • Advance Texturing
  • FOLIAGE & PARTICLES / FX
  • Level Design

Career Avenues

After successful completion of the said program, a student is eligible for the following job categories.

  • • 3D Game artist
  • • 3D Game designer
  • • Game Level designer
  • • Game environment artist
  • • Character artist
  • • Game designer and animator

Program In Advanced Game Art And Design
(6 Months)

Learn from Professionals

In this program students will learn how to create advanced visual elements for game, such as detailed human and animal sculpting, convert high to low poly characters, advance texturing, presenting the assets in Engine and creation of foliage, emitters and particles. Students will also learn how to design levels in a game.

Become a Professional Artist

Student will learn how to research and then design advance game art which are needed to create any 3D game. The high-end equipment, practical exposure and mentors will inspire the student to learn in very professional atmosphere.

Be Industry Ready

Student will walk away with a rich portfolio comprising various game assets and characters. Their portfolio will be a gateway to join the Game art design studio / firm.

Program Highlights:

  • Increase design and visualization skills.
  • Learn complete Game Art Production Pipeline
  • Continuous evaluation through competitions and activities.
  • Placement Support.

Curriculum

MODULE OUTLINE (6 MONTHS)
  • • Advance Character Sculpting for Game
  • • Advance Texturing
  • • Foliage & Particles / FX
  • • Level Design

Career Avenues

After successful completion of the said program, a student is eligible for the following job categories.

  • • 3D Game artist
  • • 3D Game designer
  • • Game Level designer
  • • Game environment artist
  • • Character artist
  • • Game designer and animator

Program In Advanced Game Art And Design
(6 Months)

Learn from Professionals

Game art is basically all the visual elements you see while playing a game. Anyone who has artistic talent and wants to use them to create video games are preferred to become game artist. In this program student will learn to concept game art, storyboard, digital paint, matte paint the scenery, create objects / props, characters, environment etc., which will be used in the game.

Become a Professional Artist

Student will learn how to research and then design their own game art which are needed to create any 3D game. The high-end equipment, practical exposure and mentors will inspire the student to learn in very professional atmosphere.

Be Industry Ready

The field of game art is an ever-evolving and dynamic industry that demands a unique blend of creativity, technical proficiency, and adaptability. To become industry-ready in game art, individuals must embark on a journey of continuous learning and skill development.

Program Highlights:

  • Increase design and visualization skills.
  • Learn complete Game Art Production Pipeline
  • Continuous evaluation through competitions and activities.
  • Placement Support.

Curriculum

MODULE OUTLINE (6 MONTHS)
  • • Introduction to Game Art
  • • Computer Graphics
  • • 3D Modelling
  • • Human Figure Study
  • • Character design
  • • Organic / Character Modelling
  • • Texturing
  • • Lighting
  • • Riggingy
  • • Character Animation

Career Avenues

After successful completion of the said program, a student is eligible for the following job categories.

  • • Game asset creator
  • • Game character modelor
  • • Texturing Artist
  • • Concept Art Designer
  • • Lighting Artist
  • • Character Designer
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