
3d Animation
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3D Animation overview
This is a comprehensive certificate program that deals with all the important aspects of 2D, 3D & Visual Effects. The student begins with learning all the creative development exercises with manual and digital 2D animation processes. The second module starts with all the basic elements or 3D digital art which in the later module progresses into advanced 3D Digital art anc character animation. The remaining modules of the program deal with different aspects of Dynamics, tracking, and advanced Visual effects which are generally used in production studio
PCPD in 3D Animation Visual Effects (36 Months)

Learn from Professionals
This is a comprehensive certificate program that deals with all the important aspects of 2D, 3D & Visual Effects. The student begins with learning all the creative development exercises with manual and digital 2D animation processes. The second module starts with all the basic elements of 3D digital art which in the latel module progresses into advanced 3D Digital art and character animation. The remaining modules of the program deal with different aspects of Dynamics. tracking, and advanced Visual eftects which are generally used in production studios

Become a Professional Artist
The program is designed by keeping in mind of the current & upcoming industry opportunities. The latest module, techniques and digital tools will make you a professional who can be employed immediately.

Be Industry Ready
Student portfolio is the key to get placed in the production studio. Students walk away with a rich portfolio comprising of best 2D, 3D and VFX student. This portfolio will be a gateway to joining animation and visual effect industry

Program Highlights
- Increase design and visualization skills.
- Learn complete Pre-Production, Production and Post-Production Pipeline
- Introduction of Augmented and Virtual Realitv module.
- Placement Support.
Curriculum
Module 01: FUNDAMENTALS OF ART, DESIGN & COMPUTER GRAPHICS (6 MONTHS)
- Preface
- Sketching
- Colour Theory
- Story
- Character Design
- Digital Illustration
- Story board
- Computer Graphics
- Video & Audio Editing
Module 02: 3D DIGITAL ART (6 MONTHS)
Modeling using Maya.
- Surface
- Game Props Modeling
- Character Modell
Advance Modelling and Sclupting
- Overview
- Biped anatomy
- Quadruped Anatomy
- Character Design- Anthropomorphic.
Texturing(Maya)
- Material
- UV Mapping
Realistic Character Modelling & Texture
- Create new texture
- Cartoon Texture
- Realistic character texture paint
Module 03: 3D ANIMATION, ADVANCED MODELLING, TEXTURING & LIGHTING (6 MONTHS)
Lighting
- Maya Lighting- Introduction
- Lighting Foundation
3D Character Animation
- Animation Workflow
- Animation principles
- Body Mechanics
- Facial Expressions
Rigging:(Maya)
- Connections
- Deformers
- Skeleton
- Skinning
Advance Character Animation
- Character Interaction
- Quadruped Character Animation
- Character balance
- Prop animation
- Animation layers
- Lip sync- Animation
Module 04: DYNAMICS & MOTION GRAPHICS (6 MONTHS)
Dynamics
- Particles & Emmiter
- Fluid Effect
- Soft Body
- Rigid Body
MAYA Biforst
- Introduction
- Diverso System
- Hybrido
Technical Animation
- nHair
- nCloth
- nParticles
- Xgen Plugin
- Bullet
Digital Compositing-1
- Visual effects introduction
- Workflow of motion graphics
- Compositing
- Rendering
Module 05: VISUAL EFFECTS (6 MONTHS)
3D Animation Applications
- Working with 3D object
- Creating 3D object, Materials
- Integrating with After Effectst
- Animation Engine
Advanced Lighting
- Fundamental of Lighting Design
- Basic of Shading
- Practical Use of Shaders
- CG Lighting
- Lighting Environments and Architecture
- Camera Projection
- Render passes & Relighting
Digital Compositing-2
- Interface
- Rotoscopy
- Render Passes
- Chroma Removal
- Wire Removal
Module 06: ADVANCED VISUAL EFFECTS (6 MONTHS)
Digital Compositing-3
- Rules for the Rotoscopy
- Moving cloth slow motion
- Hairs and cloth
- Animal fur in motion
- Roto using Ik
- Planar Tracker
Digital Tracking
- POP Solver
- Flip Solver
- Ocean Solver
- Introduction to AR & VR through ZICA APP
Advanced Effects
- Procedural System
- Pyro FX
- POP Solver
- Flip Solver
- Vellum Solver
- Voronoi Solver
- Ocean Solver
Gallery










Career Avenues
After successful completion of the program, students become eligible for the following job categories.
Product Designer
Pipeline TD
Texture Artist
VFX Producer
Lighting Technician
CG Supervisor
Character Rigger
VFX Supervisor
Character Animator
Compositing Artist
Roto Artist
Effects Animator
Matchmover
Render Wrangler
Matte Painter
Tracking Artist
PDP in 3D Animation Visual Effects (27 Months)

Learn from Professionals
This program has been developed based on the current requirement of 2D Animators in the world. The prerequisite for the program is good drawing skills Student will learn all the aspects of 2D Animation film making from Preproduction, Production and Post production. Student will initially learn fundamental of Art and design be manual drawing and then the will learn character design, backgrouna paintine, character animation, audio and video editing ov using advance digital tools.

Become a Professional Artist
A well laid out assessment procedure ensures the students acceptability as distinguished protessionals in the world of Animation. ZICA’s placement cell provides placement assistance to all ZICA students across the country. ZICA training academy is equipped with high-end animation tools, 2D animation facilities, 3D software, Visual FX Labs and Imaging Technologies.

Be Industry Ready
Students walk away with a rich portfolio comprising of best Digital paint, Matte paint, Character design, 2D digital Animation portfolio. This portfolio will be a gateway to join the animation industry.

Program Highlights
- Increase design and Visualization Skills.
- learn complete 3D production pipeline
- Continuous evaluation through competitions and activities.
- Placement support.
Curriculum
Module 01: FUNDAMENTALS OF ART, DESIGN & COMPUTER GRAPHICS (6 MONTHS)
- Preface
- Sketching
- Colour Theory
- Story
- Character Design
- Digital Illustration
- Story board
- Computer Graphics
- Video & Audio Editing
Module 02: 3D DIGITAL ART (6 MONTHS)
Modeling using Maya.
- Surface
- Game Props Modeling
- Character Modell
Advance Modelling and Sclupting
- Overview
- Biped anatomy
- Quadruped Anatomy
- Character Design- Anthropomorphic.
Texturing(Maya)
- Material
- UV Mapping
Realistic Character Modelling & Texture
- Create new texture
- Cartoon Texture
- Realistic character texture paint
Module 03: 3D ANIMATION, ADVANCED MODELLING, TEXTURING & LIGHTING (6 MONTHS)
Lighting
- Maya Lighting- Introduction
- Lighting Foundation
3D Character Animation
- Animation Workflow
- Animation principles
- Body Mechanics
- Facial Expressions
Rigging:(Maya)
- Connections
- Deformers
- Skeleton
- Skinning
Advance Character Animation
- Character Interaction
- Quadruped Character Animation
- Character balance
- Prop animation
- Animation layers
- Lip sync- Animation
Module 04: ADVANCED CHARACTER ANIMATION, DYNAMICS & VFX (6 MONTHS)
Dynamics
- Particles & Emmiter
- Fluid Effect
- Soft Body
- Rigid Body
MAYA Biforst
- Introduction
- Diverso System
- Hybrido
Technical Animation
- nHair
- nCloth
- nParticles
- Xgen Plugin
- Bullet
Digital Compositing-1
- Visual effects introduction
- Workflow of motion graphics
- Compositing
- Rendering
Module 05: VISUAL EFFECTS (6 MONTHS)
3D Animation Applications
- Working with 3D object
- Creating 3D object, Materials
- Integrating with After Effectst
- Animation Engine
Advanced Lighting
- Fundamental of Lighting Design
- Basic of Shading
- Practical Use of Shaders
- CG Lighting
- Lighting Environments and Architecture
- Camera Projection
- Render passes & Relighting
Digital Compositing-2
- Interface
- Rotoscopy
- Render Passes
- Chroma Removal
- Wire Removal
Module 06: ADVANCED VISUAL EFFECTS (6 MONTHS)
Digital Compositing-3
- Rules for the Rotoscopy
- Moving cloth slow motion
- Hairs and cloth
- Animal fur in motion
- Roto using Ik
- Planar Tracker
Digital Tracking
- POP Solver
- Flip Solver
- Ocean Solver
- Introduction to AR & VR through ZICA APP
Advanced Effects
- Procedural System
- Pyro FX
- POP Solver
- Flip Solver
- Vellum Solver
- Voronoi Solver
- Ocean Solver
Career Avenues
After successful completion of the program, students become eligible for the following job categories.
Modeling Artist
Render Wrangler
Texturing Artist
Rotoscope Artist
Lighting Artist
Prep / Paint Artist
Rigger
Clean-up Artis
Animator
Rotomation Artist
FX/Simulation Artist
VFX Artist
Professional Program In 3D Animation (12 Months)

Learn from Professionals
This program has been developed to provide specialized knowledge in 3D Animation. It covers Fundamentals of Art and Design atter which students are exposed t to the detailed 3D module. At the end of the program, there will be three elective specializations such as Modeling & Texturing, Lighting and Animation

Become a Professional Artist
A well laid out assessment procedure ensures the students acceptabilitv as distinguished protessionals in the world or Animation. LICA’s placement cell provides placement assistance to all ZICA students across the country. ZICA training academy is equipped with high-end animation tools, 2D animation facilities, 3D software, Visual FX Labs and Imaging Technologies.

Be Industry Ready
Students walk away with a rich portfolio comprising of best 3D art, Lighting or Animation output. This portfolio will be a gateway to join the animation industry

Program Highlights
- Affiliated with MESC.
- Increase design and visualization skills.
- Learn complete Production Pipeline
- Continuous evaluation through competitions and activities.
- Introduction of Augmented Reality & Virtual Reality.
- Placement Support.
Curriculum
Module 01: FUNDAMENTALS OF ART, DESIGN & COMPUTER GRAPHICS (6 MONTHS)
- Preface
- Sketching
- Colour Theory
- Story
- Character Design
- Digital Illustration
- Story board
- Computer Graphics
- Video & Audio Editing
Module 02: 3D DIGITAL ART (6 MONTHS)
Modeling using Maya.
- Surface
- Game Props Modeling
- Character Modell
Texturing(Maya)
- Material
- UV Mapping
- Realistic Character Texture
Module 03: 3D ANIMATION, ADVANCED MODELLING, TEXTURING & LIGHTING (6 MONTHS)
Lighting
- Maya Lighting- Introduction
- Lighting Foundation
3D Character Animation
- Animation Workflow
- Animation principles
- Body Mechanics
- Facial Expressions
Module 04: ADVANCED CHARACTER ANIMATION, DYNAMICS & VFX (6 MONTHS)
Dynamics
- Particles & Emmiter
- Fluid Effect
- Soft Body
Technical Animation
- nHair
- nCloth
- nParticles
Career Avenues
After successful completion of the program, students become eligible for the following job categories.