
B.Voc
Available Now
B.Voc Degree Overview
“Empowering Students Through Innovation: Unleashing Potential for a Brighter Future”
- Comprehensive Animation and Visual Effects (VFX) program to develop creative minds.
- Practical projects with industry-standard software.
- Sequential learning from fundamentals to advanced visual effects
- Learn from experienced professionals in the animation industry
- Graduates are prepared with competitive skills and strong portfolios
B.Voc. in Animation & Visual Effects (36 Months)

Learn from Professionals
This comprehensive degree program covers a broad spectrum of art, design, and digital media skills. Students learn illustration, 3D modeling, rigging, animation, dynamics, and advanced visual effects using industry-standard software such as Maya, Z-Brush, Houdini, and more. The curriculum equips students with the knowledge and tools to excel in the world of digital media and visual effects production.

Become a Professional Artist
To become a professional artist after learning the above content, master foundational skills in sketching and design, then advance to 3D modeling, animation, and visual effects. Gain expertise in software like Maya, After Effects, Nuke, Houdini, build a strong portfolio showcasing diverse projects, and stay updated with industry trends. Networking and continuous learning will solidify your career.

Be Industry Ready
Upon completing this comprehensive program, students will be industry-ready by mastering essential art and design principles, 3D digital art, and advanced animation techniques. They will gain proficiency in Maya for modeling, texturing, rigging, and animation, alongside skills in dynamics, motion graphics, and visual effects. The curriculum’s practical projects and hands-on experience ensure students are well-equipped to tackle real-world challenges in the animation and VFX industries.

Program Highlights
- Covers essential skills from basics to advanced techniques.
- Practical projects with industry-standard software
- Sequential learning from fundamentals to advanced visual effects.
- Learn from experienced professionals in the animation industry.
- Graduates are prepared with competitive skills and strong portfolios.
- Advanced compositing, tracking, and procedural effects mastery.
Curriculum
Module 01: FUNDAMENTALS OF ART, DESIGN & COMPUTER GRAPHICS (6 MONTHS)
- Preface
- Sketching
- Colour Theory
- Story
- Character Design
- Digital Illustration
- Story board
- Computer Graphics
- Video & Audio Editing
Module 02: 3D DIGITAL ART (6 MONTHS)
Modeling using Maya.
- Surface
- Game Props Modeling
- Character Modell
Advance Modelling and Sclupting
- Overview
- Biped anatomy
- Quadruped Anatomy
- Character Design- Anthropomorphic.
Texturing(Maya)
- Material
- UV Mapping
Realistic Character Modelling & Texture
- Create new texture
- Cartoon Texture
- Realistic character texture paint
Module 03: LIGHTING, RIGGING & CHARACTER ANIMATION (6 MONTHS)
Lighting
- Maya Lighting- Introduction
- Lighting Foundation
3D Character Animation
- Animation Workflow
- Animation principles
- Body Mechanics
- Facial Expressions
Rigging:(Maya)
- Connections
- Deformers
- Skeleton
- Skinning
Advance Character Animation
- Character Interaction
- Quadruped Character Animation
- Character balance
- Prop animation
- Animation layers
- Lip sync- Animation
Module 04: DYNAMICS & MOTION GRAPHICS (6 MONTHS)
Dynamics
- Particles & Emmiter
- Fluid Effect
- Soft Body
- Rigid Body
MAYA Biforst
- Introduction
- Diverso System
- Hybrido
Technical Animation
- nHair
- nCloth
- nParticles
- Xgen Plugin
- Bullet
Digital Compositing-1
- Visual effects introduction
- Workflow of motion graphics
- Compositing
- Rendering
Module 05: VISUAL EFFECTS (6 MONTHS)
3D Animation Applications
- Working with 3D object
- Creating 3D object, Materials
- Integrating with After Effectst
- Animation Engine
Advanced Lighting
- Fundamental of Lighting Design
- Basic of Shading
- Practical Use of Shaders
- CG Lighting
- Lighting Environments and Architecture
- Camera Projection
- Render passes & Relighting
Digital Compositing-2
- Interface
- Rotoscopy
- Render Passes
- Chroma Removal
- Wire Removal
Module 06: ADVANCED VISUAL EFFECTS (6 MONTHS)
Digital Compositing-3
- Rules for the Rotoscopy
- Moving cloth slow motion
- Hairs and cloth
- Animal fur in motion
- Roto using Ik
- Planar Tracker
Digital Tracking
- POP Solver
- Flip Solver
- Ocean Solver
- Introduction to AR & VR through ZICA APP
Advanced Effects
- Procedural System
- Pyro FX
- POP Solver
- Flip Solver
- Vellum Solver
- Voronoi Solver
- Ocean Solver
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Career Avenues
After successful completion of the program, students become eligible for the following job categories.